█ wall · · floor · @ you · * coil heart · n lineman · s wire-singer · i item · + latched gate
THE DEEP :: CHANGELOG
DEEP v0.3
- The wire-singer: a wandering NPC, placed somewhere new in the hall each
descent. LISTEN for a short verse, the same one for everyone each day.
- Random atmospheric encounters while walking open corridors — sparks,
clicks, half-heard notes. Pure flavor, no combat.
- Carrying her tune to the Coil Heart leaves its own line on the win screen.
DEEP v0.2
- Floor items you can TAKE (copper fragment, glass insulator) + a PACK readout.
- The lineman: an NPC who's kept the coil company since 1903. Talk to him.
- A latched copper gate guards the Coil Heart. Bring the lineman copper,
he hands you the brass key, the gate opens.
- Items, the lineman and the gate now render as wireframe sprites in the hall.
DEEP v0.1
- First-person wireframe grid engine, phosphor vector style.
- Turn / forward / back / step-back movement on a hand-cut maze.
- MAP survey overlay + LOOK flavor. Goal: reach the Coil Heart.
- Engine only; combat, party and the wire-singer's songs come next.